In Vivid Worlds Will Kill You, @Traipse proposes that 🌱 Challenging environments should answer three questions out of the following six:

  1. Why is resting is difficult?
  2. Why is finding food difficult?
  3. Why is travel difficult?
  4. Why is not getting lost difficult?
  5. Why is fighting difficult?
  6. Why transporting cumbersome goods or treasure is difficult?

(They actually propose answering "two to three", but that's an awkward title for a note.)

To answer these, you can use 🌱 Biotic & abiotic factors for challenging environments.

Relationships

Environmental Design